wdsp/nbp.c
Uladzimir Karpenka 89c8a0e2b5 first commit
2026-06-01 15:58:45 +03:00

623 lines
14 KiB
C

/* nbp.c
This file is part of a program that implements a Software-Defined Radio.
Copyright (C) 2015, 2016 Warren Pratt, NR0V
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
The author can be reached by email at
warren@wpratt.com
*/
#include "comm.h"
/********************************************************************************************************
* *
* Notch Database *
* *
********************************************************************************************************/
NOTCHDB create_notchdb (int master_run, int maxnotches)
{
NOTCHDB a = (NOTCHDB) malloc0 (sizeof (notchdb));
a->master_run = master_run;
a->maxnotches = maxnotches;
a->nn = 0;
a->fcenter = (double *) malloc0 (a->maxnotches * sizeof (double));
a->fwidth = (double *) malloc0 (a->maxnotches * sizeof (double));
a->nlow = (double *) malloc0 (a->maxnotches * sizeof (double));
a->nhigh = (double *) malloc0 (a->maxnotches * sizeof (double));
a->active = (int *) malloc0 (a->maxnotches * sizeof (int ));
return a;
}
void destroy_notchdb (NOTCHDB b)
{
_aligned_free (b->active);
_aligned_free (b->nhigh);
_aligned_free (b->nlow);
_aligned_free (b->fwidth);
_aligned_free (b->fcenter);
}
/********************************************************************************************************
* *
* Notched Bandpass Filter *
* *
********************************************************************************************************/
double* fir_mbandpass (int N, int nbp, double* flow, double* fhigh, double rate, double scale, int wintype)
{
int i, k;
double* impulse = (double *) malloc0 (N * sizeof (complex));
double* imp;
for (k = 0; k < nbp; k++)
{
imp = fir_bandpass (N, flow[k], fhigh[k], rate, wintype, 1, scale);
for (i = 0; i < N; i++)
{
impulse[2 * i + 0] += imp[2 * i + 0];
impulse[2 * i + 1] += imp[2 * i + 1];
}
_aligned_free (imp);
}
return impulse;
}
double min_notch_width (NBP a)
{
double min_width;
switch (a->wintype)
{
case 0:
min_width = 1600.0 / (a->nc / 256) * (a->rate / 48000);
break;
case 1:
min_width = 2200.0 / (a->nc / 256) * (a->rate / 48000);
break;
default:
min_width = 2200.0 / (a->nc / 256) * (a->rate / 48000);
break;
}
return min_width;
}
int make_nbp (int nn, int* active, double* center, double* width, double* nlow, double* nhigh,
double minwidth, int autoincr, double flow, double fhigh, double* bplow, double* bphigh, int* havnotch)
{
int nbp;
int nnbp, adds;
int i, j, k;
double nl, nh;
int* del = (int *) malloc0 (1024 * sizeof (int));
if (fhigh > flow)
{
bplow[0] = flow;
bphigh[0] = fhigh;
nbp = 1;
}
else
{
nbp = 0;
return nbp;
}
*havnotch = 0;
for (k = 0; k < nn; k++)
{
if (autoincr && width[k] < minwidth)
{
nl = center[k] - 0.5 * minwidth;
nh = center[k] + 0.5 * minwidth;
}
else
{
nl = nlow[k];
nh = nhigh[k];
}
if (active[k] && (nh > flow && nl < fhigh))
{
*havnotch = 1;
adds = 0;
for (i = 0; i < nbp; i++)
{
if (nh > bplow[i] && nl < bphigh[i])
{
if (nl <= bplow[i] && nh >= bphigh[i])
{
del[i] = 1;
}
else if (nl > bplow[i] && nh < bphigh[i])
{
bplow[nbp + adds] = nh;
bphigh[nbp + adds] = bphigh[i];
bphigh[i] = nl;
adds++;
}
else if (nl <= bplow[i] && nh > bplow[i])
{
bplow[i] = nh;
}
else if (nl < bphigh[i] && nh >= bphigh[i])
{
bphigh[i] = nl;
}
}
}
nbp += adds;
nnbp = nbp;
for (i = 0; i < nbp; i++)
{
if (del[i] == 1)
{
nnbp--;
for (j = i; j < nnbp; j++)
{
bplow[j] = bplow[j + 1];
bphigh[j] = bphigh[j + 1];
}
del[i] = 0;
}
}
nbp = nnbp;
}
}
_aligned_free (del);
return nbp;
}
void calc_nbp_lightweight (NBP a)
{ // calculate and set new impulse response; used when changing tune freq or shift freq
int i;
double fl, fh;
double offset;
NOTCHDB b = *a->ptraddr;
if (a->fnfrun)
{
offset = b->tunefreq + b->shift;
fl = a->flow + offset;
fh = a->fhigh + offset;
a->numpb = make_nbp (b->nn, b->active, b->fcenter, b->fwidth, b->nlow, b->nhigh,
min_notch_width (a), a->autoincr, fl, fh, a->bplow, a->bphigh, &a->havnotch);
// when tuning, no need to recalc filter if there were not and are not any notches in passband
if (a->hadnotch || a->havnotch)
{
for (i = 0; i < a->numpb; i++)
{
a->bplow[i] -= offset;
a->bphigh[i] -= offset;
}
a->impulse = fir_mbandpass (a->nc, a->numpb, a->bplow, a->bphigh,
a->rate, a->gain / (double)(2 * a->size), a->wintype);
setImpulse_fircore (a->p, a->impulse, 1);
// print_impulse ("nbp.txt", a->size + 1, impulse, 1, 0);
_aligned_free(a->impulse);
}
a->hadnotch = a->havnotch;
}
else
a->hadnotch = 1;
}
void calc_nbp_impulse (NBP a)
{ // calculates impulse response; for create_fircore() and parameter changes
int i;
double fl, fh;
double offset;
NOTCHDB b = *a->ptraddr;
if (a->fnfrun)
{
offset = b->tunefreq + b->shift;
fl = a->flow + offset;
fh = a->fhigh + offset;
a->numpb = make_nbp (b->nn, b->active, b->fcenter, b->fwidth, b->nlow, b->nhigh,
min_notch_width (a), a->autoincr, fl, fh, a->bplow, a->bphigh, &a->havnotch);
for (i = 0; i < a->numpb; i++)
{
a->bplow[i] -= offset;
a->bphigh[i] -= offset;
}
a->impulse = fir_mbandpass (a->nc, a->numpb, a->bplow, a->bphigh,
a->rate, a->gain / (double)(2 * a->size), a->wintype);
}
else
{
a->impulse = fir_bandpass(a->nc, a->flow, a->fhigh, a->rate, a->wintype, 1, a->gain / (double)(2 * a->size));
}
}
NBP create_nbp(int run, int fnfrun, int position, int size, int nc, int mp, double* in, double* out,
double flow, double fhigh, int rate, int wintype, double gain, int autoincr, int maxpb, NOTCHDB* ptraddr)
{
NBP a = (NBP) malloc0 (sizeof (nbp));
a->run = run;
a->fnfrun = fnfrun;
a->position = position;
a->size = size;
a->nc = nc;
a->mp = mp;
a->rate = (double)rate;
a->wintype = wintype;
a->gain = gain;
a->in = in;
a->out = out;
a->autoincr = autoincr;
a->flow = flow;
a->fhigh = fhigh;
a->maxpb = maxpb;
a->ptraddr = ptraddr;
a->bplow = (double *) malloc0 (a->maxpb * sizeof (double));
a->bphigh = (double *) malloc0 (a->maxpb * sizeof (double));
calc_nbp_impulse (a);
a->p = create_fircore (a->size, a->in, a->out, a->nc, a->mp, a->impulse);
// print_impulse ("nbp.txt", a->size + 1, impulse, 1, 0);
_aligned_free(a->impulse);
return a;
}
void destroy_nbp (NBP a)
{
destroy_fircore (a->p);
_aligned_free (a->bphigh);
_aligned_free (a->bplow);
_aligned_free (a);
}
void flush_nbp (NBP a)
{
flush_fircore (a->p);
}
void xnbp (NBP a, int pos)
{
if (a->run && pos == a->position)
xfircore (a->p);
else if (a->in != a->out)
memcpy (a->out, a->in, a->size * sizeof (complex));
}
void setBuffers_nbp (NBP a, double* in, double* out)
{
a->in = in;
a->out = out;
setBuffers_fircore (a->p, a->in, a->out);
}
void setSamplerate_nbp (NBP a, int rate)
{
a->rate = rate;
calc_nbp_impulse (a);
setImpulse_fircore (a->p, a->impulse, 1);
_aligned_free (a->impulse);
}
void setSize_nbp (NBP a, int size)
{
// NOTE: 'size' must be <= 'nc'
a->size = size;
setSize_fircore (a->p, a->size);
calc_nbp_impulse (a);
setImpulse_fircore (a->p, a->impulse, 1);
_aligned_free (a->impulse);
}
void setNc_nbp (NBP a)
{
calc_nbp_impulse (a);
setNc_fircore (a->p, a->nc, a->impulse);
_aligned_free (a->impulse);
}
void setMp_nbp (NBP a)
{
setMp_fircore (a->p, a->mp);
}
/********************************************************************************************************
* *
* RXA Properties *
* *
********************************************************************************************************/
// DATABASE PROPERTIES
void UpdateNBPFiltersLightWeight (int channel)
{ // called when setting tune freq or shift freq
calc_nbp_lightweight (rxa[channel].nbp0.p);
calc_nbp_lightweight (rxa[channel].bpsnba.p->bpsnba);
}
void UpdateNBPFilters(int channel)
{
NBP a = rxa[channel].nbp0.p;
BPSNBA b = rxa[channel].bpsnba.p;
if (a->fnfrun)
{
calc_nbp_impulse (a);
setImpulse_fircore (a->p, a->impulse, 1);
_aligned_free (a->impulse);
}
if (b->bpsnba->fnfrun)
{
recalc_bpsnba_filter (b, 1);
}
}
PORT
int RXANBPAddNotch (int channel, int notch, double fcenter, double fwidth, int active)
{
NOTCHDB b;
int i, j;
int rval;
b = rxa[channel].ndb.p;
if (notch <= b->nn && b->nn < b->maxnotches)
{
b->nn++;
for (i = b->nn - 2, j = b->nn - 1; i >= notch; i--, j--)
{
b->fcenter[j] = b->fcenter[i];
b->fwidth[j] = b->fwidth[i];
b->nlow[j] = b->nlow[i];
b->nhigh[j] = b->nhigh[i];
b->active[j] = b->active[i];
}
b->fcenter[notch] = fcenter;
b->fwidth[notch] = fwidth;
b->nlow[notch] = fcenter - 0.5 * fwidth;
b->nhigh[notch] = fcenter + 0.5 * fwidth;
b->active[notch] = active;
UpdateNBPFilters (channel);
rval = 0;
}
else
rval = -1;
return rval;
}
PORT
int RXANBPGetNotch (int channel, int notch, double* fcenter, double* fwidth, int* active)
{
NOTCHDB a;
int rval;
EnterCriticalSection (&ch[channel].csDSP);
a = rxa[channel].ndb.p;
if (notch < a->nn)
{
*fcenter = a->fcenter[notch];
*fwidth = a->fwidth[notch];
*active = a->active[notch];
rval = 0;
}
else
{
*fcenter = -1.0;
*fwidth = 0.0;
*active = -1;
rval = -1;
}
LeaveCriticalSection (&ch[channel].csDSP);
return rval;
}
PORT
int RXANBPDeleteNotch (int channel, int notch)
{
int i, j;
int rval;
NOTCHDB a;
a = rxa[channel].ndb.p;
if (notch < a->nn)
{
a->nn--;
for (i = notch, j = notch + 1; i < a->nn; i++, j++)
{
a->fcenter[i] = a->fcenter[j];
a->fwidth[i] = a->fwidth[j];
a->nlow[i] = a->nlow[j];
a->nhigh[i] = a->nhigh[j];
a->active[i] = a->active[j];
}
UpdateNBPFilters (channel);
rval = 0;
}
else
rval = -1;
return rval;
}
PORT
int RXANBPEditNotch (int channel, int notch, double fcenter, double fwidth, int active)
{
NOTCHDB a;
int rval;
a = rxa[channel].ndb.p;
if (notch < a->nn)
{
a->fcenter[notch] = fcenter;
a->fwidth[notch] = fwidth;
a->nlow[notch] = fcenter - 0.5 * fwidth;
a->nhigh[notch] = fcenter + 0.5 * fwidth;
a->active[notch] = active;
UpdateNBPFilters (channel);
rval = 0;
}
else
rval = -1;
return rval;
}
PORT
void RXANBPGetNumNotches (int channel, int* nnotches)
{
NOTCHDB a;
EnterCriticalSection (&ch[channel].csDSP);
a = rxa[channel].ndb.p;
*nnotches = a->nn;
LeaveCriticalSection (&ch[channel].csDSP);
}
PORT
void RXANBPSetTuneFrequency (int channel, double tunefreq)
{
NOTCHDB a;
a = rxa[channel].ndb.p;
if (tunefreq != a->tunefreq)
{
a->tunefreq = tunefreq;
UpdateNBPFiltersLightWeight (channel);
}
}
PORT
void RXANBPSetShiftFrequency (int channel, double shift)
{
NOTCHDB a;
a = rxa[channel].ndb.p;
if (shift != a->shift)
{
a->shift = shift;
UpdateNBPFiltersLightWeight (channel);
}
}
PORT
void RXANBPSetNotchesRun (int channel, int run)
{
NOTCHDB a = rxa[channel].ndb.p;
NBP b = rxa[channel].nbp0.p;
if ( run != a->master_run)
{
a->master_run = run; // update variables
b->fnfrun = a->master_run;
RXAbpsnbaCheck (channel, rxa[channel].mode, run);
calc_nbp_impulse (b); // recalc nbp impulse response
setImpulse_fircore (b->p, b->impulse, 0); // calculate new filter masks
_aligned_free (b->impulse);
EnterCriticalSection (&ch[channel].csDSP); // block DSP channel processing
RXAbpsnbaSet (channel);
setUpdate_fircore (b->p); // apply new filter masks
LeaveCriticalSection (&ch[channel].csDSP); // unblock channel processing
}
}
// FILTER PROPERTIES
PORT
void RXANBPSetRun (int channel, int run)
{
NBP a;
EnterCriticalSection (&ch[channel].csDSP);
a = rxa[channel].nbp0.p;
a->run = run;
LeaveCriticalSection (&ch[channel].csDSP);
}
PORT
void RXANBPSetFreqs (int channel, double flow, double fhigh)
{
NBP a;
a = rxa[channel].nbp0.p;
if ((flow != a->flow) || (fhigh != a->fhigh))
{
a->flow = flow;
a->fhigh = fhigh;
calc_nbp_impulse (a);
setImpulse_fircore (a->p, a->impulse, 1);
_aligned_free (a->impulse);
}
}
PORT
void RXANBPSetWindow (int channel, int wintype)
{
NBP a;
BPSNBA b;
a = rxa[channel].nbp0.p;
b = rxa[channel].bpsnba.p;
if ((a->wintype != wintype))
{
a->wintype = wintype;
calc_nbp_impulse (a);
setImpulse_fircore (a->p, a->impulse, 1);
_aligned_free (a->impulse);
}
if ((b->wintype != wintype))
{
b->wintype = wintype;
recalc_bpsnba_filter (b, 1);
}
}
PORT
void RXANBPSetNC (int channel, int nc)
{
// NOTE: 'nc' must be >= 'size'
NBP a;
EnterCriticalSection (&ch[channel].csDSP);
a = rxa[channel].nbp0.p;
if (a->nc != nc)
{
a->nc = nc;
setNc_nbp (a);
}
LeaveCriticalSection (&ch[channel].csDSP);
}
PORT
void RXANBPSetMP (int channel, int mp)
{
NBP a;
a = rxa[channel].nbp0.p;
if (a->mp != mp)
{
a->mp = mp;
setMp_nbp (a);
}
}
PORT
void RXANBPGetMinNotchWidth (int channel, double* minwidth)
{
NBP a;
EnterCriticalSection (&ch[channel].csDSP);
a = rxa[channel].nbp0.p;
*minwidth = min_notch_width (a);
LeaveCriticalSection (&ch[channel].csDSP);
}
PORT
void RXANBPSetAutoIncrease (int channel, int autoincr)
{
NBP a;
BPSNBA b;
a = rxa[channel].nbp0.p;
b = rxa[channel].bpsnba.p;
if ((a->autoincr != autoincr))
{
a->autoincr = autoincr;
calc_nbp_impulse (a);
setImpulse_fircore (a->p, a->impulse, 1);
_aligned_free (a->impulse);
}
if ((b->autoincr != autoincr))
{
b->autoincr = autoincr;
recalc_bpsnba_filter (b, 1);
}
}