/* channel.h This file is part of a program that implements a Software-Defined Radio. Copyright (C) 2013 Warren Pratt, NR0V This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. The author can be reached by email at warren@wpratt.com */ #ifndef _setupchannel_h #define _setupchannel_h #include "comm.h" struct _ch { int type; volatile long run; // when 1, thread loops; when 0, thread terminates volatile long exchange; // when 1, fexchange() operates; when 0, it just returns int in_rate; // input samplerate int out_rate; // output samplerate int in_size; // input buffsize (complex samples) in a fexchange() operation int dsp_rate; // sample rate for mainstream dsp processing int dsp_size; // number complex samples processed per buffer in mainstream dsp processing int dsp_insize; // size (complex samples) of the output of the r1 (input) buffer int dsp_outsize; // size (complex samples) of the input of the r2 (output) buffer int out_size; // output buffsize (complex samples) in a fexchange() operation CRITICAL_SECTION csDSP; // used to block dsp while parameters are updated or buffers flushed CRITICAL_SECTION csEXCH; // used to block fexchange() while parameters are updated or buffers flushed int state; // 0 for channel OFF; 1 for channel ON double tdelayup; double tslewup; double tdelaydown; double tslewdown; int bfo; // 'block_for_output', block fexchange until output is available volatile long flushflag; struct //io buffers { IOB pc, pd, pe, pf; // copies for console calls, dsp, exchange, and flush thread volatile long ch_upslew; } iob; }; extern struct _ch ch[]; PORT void OpenChannel (int channel, int in_size, int dsp_size, int input_samplerate, int dsp_rate, int output_samplerate, int type, int state, double tdelayup, double tslewup, double tdelaydown, double tslewdown, int bfo); PORT void CloseChannel (int channel); extern void flushChannel (void* p); PORT void SetType (int channel, int type); PORT void SetInputBuffsize (int channel, int in_size); PORT void SetDSPBuffsize (int channel, int dsp_size); PORT void SetInputSamplerate (int channel, int samplerate); PORT void SetDSPSamplerate (int channel, int samplerate); PORT void SetOutputSamplerate (int channel, int samplerate); PORT void SetAllRates (int channel, int in_rate, int dsp_rate, int out_rate); PORT int SetChannelState (int channel, int state, int dmode); #endif